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local gameTime = Calendar.GetGameTime()
number
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local worldDay = Calendar.GetWorldDay()
number
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local worldDayOfWeek = Calendar.GetWorldDayOfWeek()
number
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local worldHourOfDay = Calendar.GetWorldHourOfDay()
number
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local worldTime = Calendar.GetWorldTime()
number
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local worldTimeRatio = Calendar.GetWorldTimeRatio()
number
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local isFakedTimeOfDay = Calendar.IsFakedTimeOfDay()
boolean
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local isNightTimeOfDay = Calendar.IsNightTimeOfDay()
boolean
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local isWorldTimePaused = Calendar.IsWorldTimePaused()
boolean
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Calendar.SetFakeTimeOfDay(fakeHour)
fakeHour
: A number indicating the hour of day
nil
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Calendar.SetWorldTime(worldTime)
worldTime
: A number indicating the world time, usually an expression (e.g., 3600*24+3600*hours
)
nil
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Calendar.SetWorldTimePaused(worldTimePaused, reason)
worldTimePaused
: A booleanreason
: (optional) A string indicating the reason why time was paused, usually a quest namenil
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Calendar.SetWorldTimeRatio(worldTimeRatio)
worldTimeRatio
: A number indicating the world time ratio, usually 60
nil
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Calendar.UnfakeTimeOfDay()
nil