Patch Notes
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Patch Notes
v1.0.10
- Manifest ID:
4137201467282432792
- Patch Details
Assembly Changes
Modification | Ext. | Relative Directory | Name |
---|---|---|---|
Modified | cs | Assembly-CSharp/Kingmaker | Player.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Achievements | ActionAchievementIncrementCouner.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Achievements | ActionAchievementUnlock.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Assets/UnitLogic/Mechanics/Actions | ContextActionResetAlignment.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Blueprints/Root | BlueprintRoot.cs |
Added | cs | Assembly-CSharp/Kingmaker/Blueprints/Root | PlayerUpgradeActionsRoot.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Controllers/GlobalMap | LocationRevealController.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Controllers/Units | UnitLifeController.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | AddCampingEncounter.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | AlignmentSelector.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | AreaEntranceChange.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | Conditional.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | GainExp.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | GiveObjective.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | IncrementFlagValue.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | ItemGive.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | ItemRemove.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | ItemSetCharges.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | LockFlag.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | MakeItemNonRemovable.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | MarkAnswersSelected.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | MarkCuesSeen.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | MarkLocationClosed.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | MarkLocationExplored.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | RecruitInactive.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | RemoveCampingEncounter.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | ResetLocationPerceptionCheck.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | ResetQuestObjective.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | RomanceDecrease.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | RomanceIncrease.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | RomanceLock.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | RomanceSetMaximum.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | RomanceSetMinimum.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | SetObjectiveStatus.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | SwitchBrain.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | SwitchChapter.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | UnlockCompanionStory.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | UnlockCookingRecipe.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | UnlockFlag.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | UnlockLocation.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | UnlockMapEdge.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | UnmarkAnswersSelected.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | Unrecruit.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Conditions | AlignmentCheck.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Conditions | AnswerListShown.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Conditions | AnswerSelected.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Conditions | CompanionInParty.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Conditions | CompanionIsDead.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Conditions | CompanionIsLost.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Conditions | CueSeen.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Conditions | CurrentChapter.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Conditions | False.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Conditions | FlagInRange.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Conditions | FlagUnlocked.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Conditions | ItemsEnough.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Conditions | LocationRevealed.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Conditions | ObjectiveStatus.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Conditions | OrAndLogic.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Conditions | PlayerAlignmentIs.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Conditions | QuestStatus.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Evaluators | CompanionInParty.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence | ThreadedGameLoader.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | JsonUpgradeSystem.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | PlayerUpgradeAction.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | PlayerUpgradeActionType.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | BlueprintPlayerUpgrader.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | PlayerUpgraderAllowedAttribute.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | PlayerUpgraderFilterAttribute.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF39994_ReplaceAlondiBlueprint.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF40067_JubilostFrog.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF40242_FixAmiriMortality.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF40372_KT_PitaxAftermath.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF40377_DismemberedCompanionFixer.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Items | ItemEntity.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Items | ItemEntityShield.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom | KingdomTimelineManager.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionActivateEventDeck.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionAddBPRandom.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionAddBuff.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionAddFreeBuilding.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionArtisanRequestHelp.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionCollectLoot.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionConquerRegion.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionDisable.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionFoundKingdom.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionGetArtisanGift.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionGiveLoot.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionImproveStat.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionModifyBuildTime.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionModifyClaims.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionModifyLeaderBonus.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionModifyMapSpeed.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionModifyRankTime.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionModifyRE.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionModifyStatRandom.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionModifyStats.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionModifyUnrest.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionRemoveBuff.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionRemoveEvent.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionRemoveEventDeck.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionRequestArtisanGift.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionResolveEvent.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionRestartEvent.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionSetAlignment.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionSetPossibleLeader.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionSetRegionalIncome.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionStartEvent.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionUnlockArtisan.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Conditions | KingdomAlignmentIs.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Conditions | KingdomArtisanState.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Conditions | KingdomBPCheck.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Conditions | KingdomBuffIsActive.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Conditions | KingdomDay.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Conditions | KingdomEventCanStart.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Conditions | KingdomEventIsActive.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Conditions | KingdomExists.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Conditions | KingdomHasResolvableEvent.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Conditions | KingdomHasUpgradeableSettlement.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Conditions | KingdomLeaderIs.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Conditions | KingdomLeaderIsAssigned.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Conditions | KingdomLeaderIsAvailable.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Conditions | KingdomLeaderSelectionAvailable.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Conditions | KingdomProjectIsAvailable.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Conditions | KingdomRegionHasBuilding.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Conditions | KingdomRegionIsConquered.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Conditions | KingdomRegionIsUpgraded.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Conditions | KingdomSettlementCount.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Conditions | KingdomStatCheck.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Conditions | KingdomStatIsMaximum.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Conditions | KingdomUnrestCheck.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Settlements | SettlementBuildingWindow.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Settlements | SettlementBuildingWindowBase.cs |
Added | cs | Assembly-CSharp/Kingmaker/PubSubSystem | IUnitFinallyDeadHandler.cs |
Modified | cs | Assembly-CSharp/Kingmaker/RuleSystem/Rules | RuleApplyBuff.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI | DialogNotificationPhrase.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Journal | JournalQuestLog.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Journal | JournalQuestNaviElement.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/MapObjectOvertip | MapObjectOvertipController.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Overtip | OvertipStandartHitPoints.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Settlement | BuildingItemStatList.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic | UnitDescriptor.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic/Alignments | AlignmentHistoryRecord.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic/Alignments | UnitAlignment.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic/FactLogic | AddStatBonus.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic/FactLogic | CompanionImmortality.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic/FactLogic | DropLootAndDestroyOnDeactivate.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Visual/CharacterSystem | Character.cs |
v1.0.9
- Manifest ID:
3329346642708156469
- Patch Details
Assembly Changes
Modification | Ext. | Relative Directory | Name |
---|---|---|---|
Modified | cs | Assembly-CSharp | -PrivateImplementationDetails-.cs |
Modified | cs | Assembly-CSharp/Kingmaker/AreaLogic/Cutscenes/Commands | CommandCameraFollow.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Blueprints | BlueprintPortrait.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Blueprints/Classes/Prerequisites | PrerequisitePet.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Blueprints/Facts | Fact.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | AddPremiumReward.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | ActivateTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | DamageToMapObjectTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | DeactivateTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | DeviceInteractionTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | DoorInteractionViewTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | EvaluatedUnitCombatTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | EvaluatedUnitDeathTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | EvaluatedUnitHealthTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | GenericInteractionTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | MapObjectPerceptionTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | PerceptionTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | RestTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | ScriptZoneTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | SkillCheckInteractionTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | SpellCastTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | SummonPoolTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | TimeOfDayChangedTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | UIEventTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | UnitDeathTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | UnitHealthTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/Mechanics/Facts | WeaponTypeDamageStatReplacement.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Entities | AreaEffectEntityData.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence | SaveManager.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence | SteamSavesReplicator.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | JsonUpgraderBase.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | JsonUpgradeSystem.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | PlayerUpgradeAction.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | PlayerUpgradeActionType.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF39514_CompleteLostRelic.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF39610_HonorAndDuty.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF39732_CoronationObjectives.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF39777_FixEkunQuestFail.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF39964_FeastOfFeasts.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF39976_FailAmiriQuest.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF40164_Economy7MissingBuffs.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF40167_CapitalCityUpgrade.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF40170__DivineRank6Unstuck.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF40208_CompleteSuramgaminQuest.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF40269_ResolveCommunityRankUp.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF40361_FixDoomCounter.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF40362_CompleteAncestorObjective.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF40520_MonsterTactician.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF40635_StoneCapitalKingdom.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Stats | ModifiableValue.cs |
Modified | cs | Assembly-CSharp/Kingmaker/GameModes | GameModesFactory.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/AI | KingdomAIRunner.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Blueprints | BlueprintKingdomProject.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Blueprints | KingdomRoot.cs |
Added | cs | Assembly-CSharp/Kingmaker/Kingdom/Blueprints | KingdomProjectType.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Rules | RuleCalculateBPGain.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI | GameOverManager.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Common | UIUtilityItem.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Common/Animations | FadeAnimator.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Kingdom | KingdomEventHand.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Kingdom | KingdomEventHandComplite.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Kingdom | KingdomRegionWindow.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Kingdom | KingdomRegionWindowUpgradeItem.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Vendor | VendorMassSale.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Vendor | VendorUISlotsController.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic/Abilities/Blueprints | BlueprintAbilityAreaEffect.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic/FactLogic | CompanionImmortality.cs |
v1.0.8c
- Manifest ID:
7773343900112385919
- Patch Details
Assembly Changes
Modification | Ext. | Relative Directory | Name |
---|---|---|---|
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Conditions | UnitIsDead.cs |
Added | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Conditions | UnitIsNull.cs |
v1.0.8b
Manifest ID: 4551845841087663139
Assembly Changes
Modification | Ext. | Relative Directory | Name |
---|---|---|---|
Modified | cs | Assembly-CSharp/Kingmaker | Player.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Blueprints/Facts | Fact.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | ActivateTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | DamageToMapObjectTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | DeactivateTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | DeviceInteractionTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | DoorInteractionViewTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | EvaluatedUnitCombatTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | EvaluatedUnitDeathTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | EvaluatedUnitHealthTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | GenericInteractionTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | MapObjectPerceptionTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | PerceptionTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | RestTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | ScriptZoneTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | SkillCheckInteractionTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | SpellCastTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | SummonPoolTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | TimeOfDayChangedTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | UIEventTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | UnitDeathTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | UnitHealthTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence | SaveManager.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence | SceneLoader.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence | ThreadedGameLoader.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | IJsonUpgrader.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | JsonUpgraderBase.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | JsonUpgradeSystem.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | PlayerUpgradeAction.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | PlayerUpgradeActionType.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | ActiveKingdomEventsRemover.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF40021_FixKingdomStoryDestruction.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF40174_NokNokOtpExit.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF40291_MakeTristianMortal.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF40305_BokkenResurrection.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Common | UIUtilityItem.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/MapObjectOvertip | AreaTransitionController.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic | UnitDescriptor.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic/Mechanics | MechanicsContext.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic/Parts | UnitPartSummonedMonster.cs |
Modified | cs | Assembly-CSharp/Kingmaker/View | ObstacleAnalyzer.cs |
Modified | cs | Assembly-CSharp/Kingmaker/View/MapObjects | RestInteraction.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Visual | BackgroundBlurForUI.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Visual/CharacterSystem | Character.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Visual/CharacterSystem | CharacterTextureDescription.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Visual/LocalMap | LocalMapRenderer.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Visual/Water | PlanarReflectionAndRefraction.cs |
v1.0.7
- Manifest ID:
5750998838144035341
- Patch Details
Assembly Changes
Modification | Ext. | Relative Directory | Name |
---|---|---|---|
Added | cs | Assembly-CSharp/Kingmaker | GameVersion.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Blueprints | CalendarRoot.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Blueprints | GameDateFormat.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Controllers | EntityDestructionController.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | ActivateTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | DamageToMapObjectTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | DeactivateTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | DeviceInteractionTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | DoorInteractionViewTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | EvaluatedUnitCombatTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | EvaluatedUnitDeathTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | EvaluatedUnitHealthTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | GenericInteractionTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | MapObjectPerceptionTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | PerceptionTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | RestTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | ScriptZoneTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | SkillCheckInteractionTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | SpellCastTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | SummonPoolTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | TimeOfDayChangedTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | UIEventTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | UnitDeathTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | UnitHealthTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/Mechanics/Buffs | DifficultyStatAdvancement.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/Mechanics/Buffs | SpeedBonusInArmorCategory.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/Mechanics/Facts | ArcaneBloodlineArcana.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/Mechanics/Facts | MetamagicRodMechanics.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence | ZipSaver.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | JsonUpgraderBase.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | JsonUpgradeSystem.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF39479_AmiriUnhide1.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF39649_SeedOfSorrowObjective.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF39649_SeedOfSorrowObjective2.cs |
Modified | cs | Assembly-CSharp/Kingmaker/RuleSystem/Rules/Abilities | RuleCalculateAbilityParams.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Common | UIUtilityItem.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/IngameMenu | IngameMenuController.cs |
Added | cs | Assembly-CSharp/Kingmaker/UI/MainMenuUI | MainMenuVersion.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic/ActivatableAbilities | ActivatableAbilityResourceLogic.cs |
Modified | cs | Assembly-CSharp/Kingmaker/View/MapObjects | LootComponent.cs |
3625063316203614488
Assembly Changes
Modification | Ext. | Relative Directory | Name |
---|---|---|---|
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem | SceneEntitiesState.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | JsonUpgradeSystem.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | PlayerUpgradeAction.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | PlayerUpgradeActionType.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | EnchantmentFeaturesForFixing.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF40261_FixDuplicateEnchantments.cs |
946625482595150857
Assembly Changes
Modification | Ext. | Relative Directory | Name |
---|---|---|---|
Modified | cs | Assembly-CSharp/Kingmaker/Blueprints/Facts | Fact.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | ActivateTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | DamageToMapObjectTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | DeactivateTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | DeviceInteractionTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | DoorInteractionViewTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | EvaluatedUnitCombatTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | EvaluatedUnitDeathTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | EvaluatedUnitHealthTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | GenericInteractionTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | MapObjectPerceptionTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | PerceptionTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | RestTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | ScriptZoneTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | SkillCheckInteractionTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | SpellCastTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | SummonPoolTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | TimeOfDayChangedTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | UIEventTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | UnitDeathTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | UnitHealthTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Items | ItemEntityShield.cs |
v1.0.6
- Manifest ID:
6336459653349909543
- Patch Details
Assembly Changes
Modification | Ext. | Relative Directory | Name |
---|---|---|---|
Modified | cs | Assembly-CSharp/Kingmaker | Player.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Blueprints | FactCollection.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Blueprints/Facts | Fact.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Blueprints/Root/Strings | UITooltips.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | Unrecruit.cs |
Added | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Conditions | ChangeableDynamicIsLoaded.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/Mechanics/Buffs | PowerfulCharge.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/Mechanics/EquipmentEnchants | EquipmentWeaponTypeDamageStatReplacement.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/Mechanics/EquipmentEnchants | NaturalDamageStatReplacement.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/Mechanics/Facts | DamageGrace.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/Mechanics/Facts | WeaponConditionalEnhancementBonus.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/Mechanics/Facts | WeaponParametersDamageBonus.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/Mechanics/Facts | WeaponTypeDamageStatReplacement.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/Mechanics/WeaponEnchants | WeaponDamageMultiplierStatReplacement.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/Mechanics/WeaponEnchants | WeaponDamageStatReplacement.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/TempMapCode/Capital | CapitalCompanionLogic.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Entities | UnitEntityData.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence | AreaDataStash.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence | SceneLoader.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | JsonUpgraderBase.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | JsonUpgradeSystem.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | PlayerUpgradeAction.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | PlayerUpgradeActionType.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF39745_Tristian_Part1_CapitalTrigger.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF39745_Tristian_Part2_LockFlag.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF39810_EkundayoLateRecruit.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF39925_AmiriUnhide3.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF40011_CloseBrevoyBorderlands.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Items | ItemEntity.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Items | ItemsCollection.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Items/Slots | ItemSlot.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom | KingdomTimelineManager.cs |
Modified | cs | Assembly-CSharp/Kingmaker/RuleSystem/Rules | RuleCalculateWeaponStats.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/GlobalMap | GlobalMapLocationInfo.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/GlobalMap | GlobalMapMessageBox.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/ServiceWindow/CharacterScreen | CharSComponentAbilitySlot.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/SettingsUI | DifficultySettingsController.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/SettingsUI | SettingsRoot.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Tooltip | DescriptionBuilderTemplates.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Utility | TypeExtensions.cs |
v1.0.5
- Manifest ID:
7894022154904016667
- Patch Details
Assembly Changes
Modification | Ext. | Relative Directory | Name |
---|---|---|---|
Modified | cs | Assembly-CSharp/Kingmaker | Player.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Assets/UI/LevelUp | CharBFeatureSelector.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Assets/UI/LevelUp | CharBSelectorLayer.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Assets/UI/LevelUp | CharBuildSelectorItem.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Blueprints | CalendarRoot.cs |
Added | cs | Assembly-CSharp/Kingmaker/Blueprints/Classes/Prerequisites | PrerequisiteParametrizedWeaponSubcategory.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Blueprints/Root/Strings | UITooltips.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Controllers/GlobalMap | MapMovementController.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | AreaDidLoadTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/Mechanics/Facts | ReplaceCasterLevelOfAbility.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/Mechanics/Facts | WeaponGroupAttackBonus.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence | AreaDataStash.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence | SceneLoader.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | JsonUpgradeSystem.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | PlayerUpgradeAction.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | PlayerUpgradeActionType.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF39479_AmiriUnhide1.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | BuildVarnhold.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | DisappearedTristianFix.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF39479_AmiriUnhide2.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF39783_OpenTechnicLeagueEncampment.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Globalmap | GlobalMapRules.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Globalmap/State | MapTravelData.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom | RegionState.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Actions | KingdomActionFillSettlement.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/AI | KingdomAIRunner.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Kingdom/Settlements | SettlementState.cs |
Modified | cs | Assembly-CSharp/Kingmaker/RuleSystem/Rules/Damage | RulePrepareDamage.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI | CursorController.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Common | UIUtility.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/IngameMenu | IngameMenuController.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Journal | JournalQuestElement.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/LevelUp | CharBSelectionSwitchSpells.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/LevelUp | CharBSelectorFilter.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/LevelUp/Phase | CharBPhaseSpells.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/ServiceWindow | SpellBookCharacteristics.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/ServiceWindow | SpellBookLevelTabs.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Settlement | SettlementsBuildSlots.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Tooltip | DescriptionBuilderTemplates.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Vendor | CharDollInTrade.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic/Abilities/Components/TargetCheckers | AbilityTargetStatCondition.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic/Buffs | BuffCollection.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic/FactLogic | IncreaseResourceAmount.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Visual/Particles | SnapToLocator.cs |
4920380694923421717
Assembly Changes
Modification | Ext. | Relative Directory | Name |
---|---|---|---|
Modified | cs | Assembly-CSharp/Kingmaker | GameStarter.cs |
Modified | cs | Assembly-CSharp/Kingmaker | MainMenu.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Assets/UI/LevelUp | CharBFeatureSelector.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Assets/UI/LevelUp | CharBSelectorLayer.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Assets/UI/LevelUp | CharBuildSelectorItem.cs |
Added | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | AreaDidLoadTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/Mechanics/Facts | AdditionalSneakDamageOnHit.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/Mechanics/Facts | BackToBack.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | JsonUpgradeSystem.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | PlayerUpgradeAction.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | PlayerUpgradeActionType.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | JaethalQ3EssentialForGameFixer.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF39479_AmiriUnhide1.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF39480_JubilostQuest.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | RemoveCutsceneRaiseDeadFromSpellbooks.cs |
Modified | cs | Assembly-CSharp/Kingmaker/RuleSystem/Rules/Abilities | RuleCastSpell.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Group | GroupController.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/SettingsUI | GameSettingsController.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/SettingsUI | GraphicsSettingsController.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic | Spellbook.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic | UnitDescriptor.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic/Buffs | RemoveBuffOnLoad.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic/Buffs/Blueprints | BlueprintBuff.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic/Mechanics/Components | AddInitiatorSkillRollTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Utility | SystemUtil.cs |
Modified | cs | Assembly-CSharp/Kingmaker/View | CameraRig.cs |
v1.0.4
- Manifest ID:
6358573070219561752
- Patch Details
Assembly Changes
Modification | Ext. | Relative Directory | Name |
---|---|---|---|
Modified | cs | Assembly-CSharp/Kingmaker | Player.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Assets/UI/LevelUp | CharBSelectionSwitchItem.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Assets/UI/LevelUp | CharBSelectorLayer.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Controllers/Clicks/Handlers | ClickGroundHandler.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Controllers/Rest | RestController.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | AddPremiumReward.cs |
Added | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Events | TurnOnTrigger.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/Mechanics/Buffs | SpeedBonusInArmorCategory.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI | ClickPointerManager.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI | ClickPointerPrefab.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI | DoubleClickableElement.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Common | UIUtilityTexts.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Group | GroupCharacterPortraitController.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/LevelUp | CharacterBuildController.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/LevelUp | CharBSelectionSwitchFeatures.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/RestCamp | RestTimelineEvent.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/ServiceWindow | ItemSlot.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/ServiceWindow/CharacterScreen | CharSClassTree.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/UnitSettings | MechanicActionBarSlotItem.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Vendor | FilterController.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Vendor | SlotsGroup.cs |
Modified | cs | Assembly-CSharp/UIExtension/Controllers | VirtualList.cs |
v1.0.3
- Manifest ID:
229482041491868730
- Patch Details
Assembly Changes
Modification | Ext. | Relative Directory | Name |
---|---|---|---|
Modified | cs | Assembly-CSharp/Kingmaker | Player.cs |
Modified | cs | Assembly-CSharp/Kingmaker/AreaLogic/QuestSystem | QuestBook.cs |
Modified | cs | Assembly-CSharp/Kingmaker/AreaLogic/QuestSystem | QuestObjective.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Assets/UI/LevelUp | CharBFeatureSelector.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Assets/UI/LevelUp | CharBSelectionSwitch.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Assets/UI/LevelUp | CharBSelectionSwitchItem.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Assets/UI/LevelUp | CharBSelectorLayer.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Assets/UI/LevelUp | CharBuildSelectorItem.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Controllers/Clicks/Handlers | ClickWithSelectedAbilityHandler.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Controllers/Units | UnitActivatableAbilitiesController.cs |
Added | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | ResetQuestObjective.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence | AreaDataStash.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | JsonUpgraderBase.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | JsonUpgradeSystem.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | PlayerUpgradeAction.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | PlayerUpgradeActionType.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | ArtisanAddMim.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | KillingEkunFailQuest.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | MorgalanArrestQuestObjectiveFixer.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | PF39413_JaethalUnhide.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | VarraskQuests.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/LevelUp | CharacterBuildController.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/LevelUp | CharBMenu.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/LevelUp | CharBMenuButton.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/LevelUp | CharBSelectorFilter.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/LevelUp | CharBSelectorFilterState.cs |
Added | cs | Assembly-CSharp/Kingmaker/UI/LevelUp | CharBSelectionSwitchFeatures.cs |
Added | cs | Assembly-CSharp/Kingmaker/UI/LevelUp | CharBSelectionSwitchSpells.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/LevelUp/NewGame | NewGameWinMenu.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/LevelUp/Phase | CharBPhase.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/LevelUp/Phase | CharBPhaseClass.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/LevelUp/Phase | CharBPhaseClassInChargen.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/LevelUp/Phase | CharBPhaseFeatures.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/LevelUp/Phase | CharBPhasePortrait.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/LevelUp/Phase | CharBPhaseRace.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/LevelUp/Phase | CharBPhaseSpells.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic/Abilities | AbilityData.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic/ActivatableAbilities | BlueprintActivatableAbility.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic/Class/LevelUp | LevelUpController.cs |
v1.0.2
- Manifest ID:
2451367926564256244
- Patch Details
Assembly Changes
Modification | Ext. | Relative Directory | Name |
---|---|---|---|
Modified | cs | Assembly-CSharp | -PrivateImplementationDetails-.cs |
Modified | cs | Assembly-CSharp | SaveField.cs |
Modified | cs | Assembly-CSharp/Kingmaker | GameStarter.cs |
Modified | cs | Assembly-CSharp/Kingmaker | Runner.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Blueprints/GameDifficulties | BlueprintDifficultyList.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Blueprints/Root/Strings | UICommonTexts.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Blueprints/Root/Strings/GameLog | DamageLogMessage.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/EventConditionActionSystem/Actions | Recruit.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Designers/Mechanics/EquipmentEnchants | EquipmentWeaponTypeEnhancement.cs |
Added | cs | Assembly-CSharp/Kingmaker/Designers/Mechanics/Facts | SavesFixerFactReplacer.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence | LoadingProcess.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence | SaveManager.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence | ThreadedGameLoader.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | JsonUpgraderBase.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning | JsonUpgradeSystem.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | ActiveKingdomEventsRemover.cs |
Added | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence/Versioning/Upgraders | TutorialWolvesRemover.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Localization | LocalizationManager.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Localization/Shared | LocaleExtensions.cs |
Modified | cs | Assembly-CSharp/Kingmaker/RuleSystem/Rules/Damage | RuleCalculateDamage.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI | DialogMessageBox.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/CombatText | CombatTextManager.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Loot | LootCollector.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/SettingsUI | SettingsListItemGameDifficulty.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Tooltip | TooltipsController.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Vendor | SlotsGroup.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic | UnitDescriptor.cs |
Added | cs | Assembly-CSharp/Kingmaker/UnitLogic/Buffs | RemoveBuffOnLoad.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UnitLogic/Buffs/Components | AddEffectRegeneration.cs |
Added | cs | Assembly-CSharp/Kingmaker/UnitLogic/FactLogic | AddPostLoadActions.cs |
v1.0.1
- Manifest ID:
1412067188604596331
- Patch Details
Assembly Changes
Modification | Ext. | Relative Directory | Name |
---|---|---|---|
Modified | cs | Assembly-CSharp/Kingmaker | GameStatistic.cs |
Modified | cs | Assembly-CSharp/Kingmaker | Player.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence | AreaDataStash.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence | SaveManager.cs |
Modified | cs | Assembly-CSharp/Kingmaker/EntitySystem/Persistence | SceneLoader.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Localization/Shared | LocaleData.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Localization/Shared | LocalizedStringData.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Common/Animations | WindowAnimator.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Group | GroupCharacter.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Group | GroupController.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/Kingdom | KingdomRecurrentRavenController.cs |
Modified | cs | Assembly-CSharp/Kingmaker/UI/SettingsUI | GraphicsSettingsController.cs |
Modified | cs | Assembly-CSharp/Kingmaker/View | CameraRig.cs |
Modified | cs | Assembly-CSharp/Kingmaker/Visual/Decals | ScreenSpaceDecalRenderer.cs |